Unscramble words or fill in a missing letter to make the Cat play a sound. Watch out though, if you get it wrong Kenny Cat scolds you with a horrible ...
Unscramble words or fill in a missing letter to make the Cat play a sound. Watch out though, if you get it wrong Kenny Cat scolds you with a horrible song. Good Luck! Spelling Cat is a feline and jazz themed education tool designed to help the player improve their spelling ability. Players challenge their ability to spell words correctly in mini-games. The game incorporates word comprehension attuned to the particular grade level, based upon excerpts from grade-appropriate reading materials. The game is also designed to be flexible enough to assist anyone regardless of his or her spelling proficiency. A central feature of the game is the creation and customization of word lists to use in the games. One of the key functions of this app is that teachers can create their own word lists for students to study. The mini-games included are: Speak Easy - The game will speak a word from the list and the player must spell the word correctly. Scramble - Each letter of the word is scrambled up! Drag the letters into the correct order to spell the word in your list. Missing Letter - Identify the missing letter in the word and then drag it to its correct location. Also play other NRCC games: Same Sound Spellbound (homophones) Opposite Ocean (antonyms) Grammar Dragon (parts of speech) Portion Platter (fractions and decimals) Factor Race (binomial and trinomial equations) Spelling Cat (spelling) Same Meaning Magic (synonyms) Aesop's Quest (reading comprehension) Website: www.nr.edu/it for more information on our games Contact: email@example.com FOR TEACHERS AND PARENTS: The recommended graded level are as follows: Very Easy: 2nd grade Easy: 3rd and 4th grade Intermediate: 5th grade Difficult: 6th grade All components of the game are developed in-house. The Virginia Standards of Learning targeted are for: COMMUNICATION 4.2 a) Use subject-related information and vocabulary b) Listen and record information c) Organize information for clarity 4.3 a) Differentiate between auditory, visual and written media messages b) Identify the characteristics of various media messages 5.3 a) Differentiate between auditory, visual and written media messages b) Identify the characteristics and effectiveness of a variety of media messages. 6.3 a) Compare and contrast auditory, visual, and written media messages b) Identify the characteristics and effectiveness of a variety of media messages. READING 2.5 a) Use knowledge of consonants, consonant blends, and consonant digraphs to decode and spell words. b) Use knowledge of short, long and re-controlled vowel patterns to decode and spell words. c) Decode regular multisyllabic words. 4.4 b) Use knowledge of roots, antonyms, synonyms, and homophones c) Use word-reference materials, including the glossary, dictionary, and thesaurus. d) Develop vocabulary by listening to and reading a variety of texts. 6.4 f) Extend general and specialized vocabulary through speaking, listening, reading, and writing. WRITING 3.12 The student will use available technology for reading and writing CREDITS This game is made possible with an Enhancing Education Through Technology competitive grant from the Virginia Department of Education.
Size: 13.88 MB
Price: 0,00 €
Day of release: 0000-00-0