Discontinued App

TouchMath Adventures: Touching/Counting Patterns

TouchMath Adventures: Touching/Counting Patterns is the first in a series of TouchMath apps that uses a unique multisensory approach to mathematics, making ...

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TouchMath Adventures: Touching/Counting Patterns is the first in a series of TouchMath apps that uses a unique multisensory approach to mathematics, making the subject fun, accessible and appealing for all learners. WHO IS IT FOR? Appropriate for pre-K-1st grade, as well as Response to Intervention (RtI), remediation, and special education, students take on the role of an intrepid explorer on a quest to unravel mysteries through a combination of problem solving and reward-based gameplay. We cover all bases with a multisensory approach that levels the playing field by engaging all learning modalities (auditory, visual, and tactile/kinesthetic). When students use TouchMath, they understand what numerals mean and basic math makes sense. WHAT WILL STUDENTS LEARN? With TouchMath Adventures: Touching/Counting Patterns, students learn: -- Numbers 0-9 -- Number Values -- Touching/Counting Patterns -- Placing TouchPoints -- Numeral/Quantity Association WHAT ARE TOUCHPOINTS AND TOUCHING/COUNTING PATTERNS? The one-of-a-kind TouchPoint system provides the base for the TouchMath Program -- the ONLY math program that uses the actual numeral as a manipulative. Each numeral from 1 through 9 has TouchPoints corresponding to the digit's value. -- Numerals 1 through 5 have single TouchPoints -- Numerals 6 through 9 have double TouchPoints As students count the TouchPoints, they associate numerals with real values. They learn that a numeral (3, for instance) is not just a squiggle on a page. It represents a quantity such as three apples, three ladybugs, three buttons or three TouchPoints. THE STORYLINE The year is 2142. You’re inside a secret and remote training facility located somewhere in earth’s orbit. The facility is known simply as “TC Station,” and you’ve been selected because of your unrivaled courageousness. You are here for one reason: To find a better way to learn math. It all begins with the Touching/Counting Patterns, since learning this critical skill is essential to your future success. If that sounds like a lot of pressure, don’t worry. You’ll receive the assistance of D.I.G.I.T (Digital Intelligent Guide for the Instruction of TouchMath), so you won’t have to embark on your training alone. As each skill is mastered, students receive in-game rewards that build confidence and incentivize progress. WHAT IS TOUCHMATH? TouchMath is a multisensory math program that makes critical math concepts appealing and accessible for students who struggle to understand grade-level content. For five decades, TouchMath has fostered more proficient math instructors, helped raise test scores, and built student self-confidence. The program... -- Is built on the Common Core State Standards -- Provides a blended solution of print, technology, and classroom aids/manipulatives -- Offers complete instructional core programs for pre-K through 2nd grade; and supplemental kits for upper grades. WHO USES TOUCHMATH? TouchMath is for students of all ability levels and learning styles, providing prevention, intervention, and intense intervention. -- May be used in all classrooms Pre-K-2nd grade, including general population and RtI Tiers I & 2. -- Provides intervention and remediation for RtI Tier 3 students, and grades 3-12 special education


Technical specifications

Version: 1.0.2

Size: 59.52 MB


Price: $ 0.00

Day of release: 0000-00-0

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